FEATURED: “Spring 2013 Demo Reel”
My name is Mario J Pillet. I am a CG Generalist and Technical Director. I specialize in CG cinematography, hard surface and organic modeling, texturing, rigging, dynamic effects, visual effects and scripting. I have over 5 years of field experiance. I am also a Web Designer and Developer of websites and web related apps with over 4 years of experiance.
Featured is my Spring 2013 Demo Reel. To read more about me click here
I am the developer of RigMe for Maya. It's a plugin for Maya that lets you auto generate a character rig for animation. This is one of many tools and software I've developed over time. I plan to continue developing new tools, software and applications for any and all platforms.
Download CG/VFX Resume here: Mario J Pillet_Resume.pdf
Download Web Design Resume here: Mario J Pillet_Webdesign Resume.pdf